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Tempo - Enter Tempo in Beats per Minute (like heart rates)- including decimal values or fractional BPM - or optionally as time for note in seconds...How to show the bouncing balls - Choose how to show the bouncing balls as shapes, beat numbers, beat number words, lyrics (you can also show them as sprites)Bounce Patterns - Choose how you want the balls to bounce...Beats per bar - first time signature - Enter the number of beats in the bar such as 3, 4, 5, 6 etcType of beat - first time signature - Type of beat - crotchet, quaver etc...Beats subdivisions - first time signature - How many subdivisions to play for each beat of the time signaturePlay bouncing Balls (button) - Animate the bouncing balls or stop the animation...PLAY Sound (button) - Play Sound - play the rhythm or stop play - SHORTCUT: RETURN KEY - May need to ADJUST SYNC. of bounce with sound...Pause (button) - Pause playback, or continue playBeats per bar - second time signature - Number of beats per bar in the second time signatureBeats per bar - third time signature - Number of beats per bar in the third time signatureBeats per bar - fourth signature - Number of beats per bar in the fourth time signatureBeats per bar - fifth time signature - (no tooltip help yet)Beats per bar - sixth time signature - (no tooltip help yet)Subdiv. (check box) - Switch on to Count Subdivisions e.g. 1 & 2 & or 1 & a 2 & a etc. - Choose how to count them in Beats Counting System (Ctrl + 246)...3D Bounce (Ctrl + 226) - Choose how to show the 3D Bounce visuals...Dial (check box) - Shows the tempo dial. There's a bare bones tempo dial option in 3D Bounce (Ctrl + 226) if you prefer thatLabels (check box) - Shows the dots the balls bounce on - and also any labels such as beat numbersBlocks (check box) - Show the beats for each part as blocks below the bouncing balls display - you can use this to skip beats, accent beats and so on with left and right clicks...BUTTONS AND CONTROLS (check box) - (no tooltip help yet)Conducting - Auto Hide - Select whether you want to show conducting patterns for the parts with most beats, least beats, or a selected part...Part to Show for Conducting - Auto Hide - Selected part to show conducting patterns for2D shapes (check box) - Shows 2D shapes bouncing in the 3D scene - smoother animations on some computers...Of largest (check box) - If you want to use the same counting system for e.g. crotchets and quavers leave this switched on...Colours for - LEFT CLICK to HIDE - or show this PART RIGHT CLICK to SILENCE - or play MIDDLE CLICK or CONTROL + RIGHT CLICK to adjust volume SHIFT + RIGHT CLICK to change instrument...Type of beat - 2nd time signature - Type of beat for second time signature - crotchet, quaver etc...Of largest (editable) - Number of beats per bar in the second time signatureConducting Patterns - Choose the conducting patterns to use - the first option follows the standard conducting paterns from Brock McElheran's book...Of largest (editable) - Enter the rhythms or polyrhythms to play one after another example 7:8 + 4:3 + ...Combine Rhythms (Ctrl + 217) - Combine numbers of beats per bar as polymeters, polyrhythms or as additive rhythms (one after another) - also set the numbers of subdivisions separately for each rhythm..Dance rhythms - or any other rhythms with skipped beats (Ctrl + 228) - Set a rhythm by entering a beat pattern of different note sizes - with examples...Colours for - LEFT CLICK to set volume for the part You can also use click and drag RIGHT CLICK to set instrument for part
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Play, Rhythms and Bounce/Bounce/3D Bounce - What to Bounce, Sprites and Textures - Click on button or other control in this image to jump to its tooltip.    

Previous: 3D Bounce - Visuals

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Controls Common to Many Windows

Contents

3D Bounce - What to Bounce, Sprites Textures

Show in 3D as drum sticks, conductor's batons, or bouncing balls...

For options for the 3D visuals, see 3D Bounce - 3D Visuals (Ctrl + 226)

You can show the 3D bouncing balls from different points of view

You can find some preset views in 3D Bounce - 3D Visuals (Ctrl + 226) - Side view, from Above, and two End views.

You can also change the point of view by hand. To do this, hold the ALT or CAPS LOCK keys down while you click or drag with the mouse.

ALT + Drag with the LEFT BUTTON to TURN. ALT + Drag with the RIGHT mouse button to MOVE. ALT + Drag up or down with BOTH buttons to ZOOM in or out.

To adjust the point of view by larger amounts, hold down the CONTROL key or SHIFT key or BOTH KEYS (as well as the ALT key) as you move the mouse.

The CONTROL key lets you turn or move three times faster, SHIFT to turn or more twice as fast, BOTH KEYS held down for six times faster.

You can also use the MOUSE SCROLL WHEEL to ZOOM (if you have one).

To reset the point of view again, just choose one of the preset views in 3D Bounce - 3D Visuals (Ctrl + 226).

Tempo

Enter Tempo in Beats per Minute (like heart rates)- including decimal values or fractional BPM - or optionally as time for note in seconds...

Vary this to play the rhythm faster or slower.

You can use decimals, or ratios like 53/2 or any formula e.g. 3*21 or whatever.

If you want to enter the time for the note instead there's an option to do this in Tempo Dial - Preferences (Ctrl + 223)

Click and drag to adjust the number

You can also adjust the number here with click and drag. Click on the number and then with the mouse button held down, drag the mouse cursor up out of the text box to increase the number. Drag downwards to decrease the number. If there's a decimal point then you can adjust the numbers either side of the point in the same way, and you can also use Ctrl, Shift or Alt + click / drag to adjust by larger amounts. If it's a formula e.g. 3*21 you can use Ctrl +click to adjust the two numbers independently.

The keyboard shortcut to adjust the number in the same way is Page up or Page down.

Tempo in BPM

This normally shows the tempo as beats per minute (BPM) - like heart rates. So for instance 60 is 60 beats a minute, i.e. one beat per second. For more about BPM see the tool tip help for the tempo dial Tempo Dial (Ctrl + 222).

You can show the tempo for any part in the rhythm.

You can see the tempi for all the parts in the rhythm in the bouncing all display in the main Bounce Metronome window and in 2D Bounce (Ctrl + 219), also as a text field in the More version of Tempo Dial - Preferences (Ctrl + 223).

You can see the tempo as a tempo dial in the main window or in 2D Bounce (Ctrl + 219).

About the Parts and the Tempi for Parts

Many of the rhythms use several tempi at once. All the tempi are listed at the top of the bouncing ball display.

Example: with the preset 6/8 rhythm, you will see three tempi, for the bar beats, the two beats to a bar (for the centre beat) - and the six beats to a bar.

You can select the part to show on the tempo dial in Tempo Dial - Preferences (Ctrl + 223). Or left or right click on the part number at top left of the dial as a quick way to skip to the next or previous part, also the tempo part is synchronised with the selected part in Beats volumes and times (Ctrl + 76) or Beats As Text (Ctrl + 77).

When you set the tempo for any of the parts, the tempi for all the other parts will be updated to match. E.g. if you set the quaver tempo to 120 BPM for a 6/7 rhythm, the tempo for the dotted crotchets automatically updates to 40 BPM (a third of the tempo because the individual notes are three times longer).

How to show the bouncing balls

Choose how to show the bouncing balls as shapes, beat numbers, beat number words, lyrics (you can also show them as sprites)...

Configure using Type of Ball etc (Ctrl + 221).

To show the bouncing balls as images, sprites or animations, use the drop down in 2D Bounce - Images or Animations - for Sky and Bouncing Balls (Ctrl + 236)

IThe disks, stars and polygons give variations in the visual appearance. The stars and polygons can be set to tumble in time with the rhythm and land on points (or land on the edges) or tumble at a fixed tempo.

You can use the beat numbers or number words to count the beats. Configured in the LABELS section of {{w233]]

To show the lyrics for a song choose Lyrics, then edit the drop list and add your lyric to the list. The preset droplist of lyrics includes lullabies and nursery rhymes. The lyrics are only shown for parts with the right number of beats per bar. Other parts are shown as beat numbers.

Showing two styles of bouncing ball at once

In the More version of Type of Ball etc (Ctrl + 221) you can show two styles of bouncing ball at once - choose the option "Show some rhythm parts as" and then set which parts you want to show in the alternative style.

Bounce Patterns

Choose how you want the balls to bounce...

You can set the balls to bounce in many different ways - which of these is best for you depends on how you use the metronome. For details for each option see below (after the Intro).

Intro

You can configure each of these options in detail using Bounce Patterns (Ctrl + 227)

SPECIAL NOTE FOR POLYRHYTHMS such as 3/4 played simultaneously with 4/4. Normally the balls bounce in opposite directions with these rhythms. To bounce in the same direction, unselect "Bounce in opposite directions for polyrhythms" in Bounce Patterns (Ctrl + 227). (Makes no difference for conducting patterns.)

Bounce back and forth, and left to right

ADVANTAGES: These options let you see the position in the bar very easily, and you can easily anticipate the moment of the bounce, which makes it easier to synchronise with the rhythm.

SPECIAL NOTE for the bounce left to right: to make the bounces smooth and continuous, the ball bounces back right to left on the last beat. You can also switch this off in Bounce Patterns (Ctrl + 227) or set it to bounce back on the first beat instead of the last beat.

Bounce - conducting patterns

ADVANTAGES The conducting patterns are especially suitable for a silent metronome. They have evolved over a long period of time to indicate rhythms clearly and crisply, and to help you to anticipate the moment of the beat.

Conducting patterns used here

The bounce patterns used here are the ones recommended by Brock McElheran - see:

McElheran, Brock. "Conducting Technique for Beginners and Professionals ", 1989, New York and Oxford, OUP

In all conducting patterns, you raise the baton high on the last beat of the bar. This is called the up-beat. Then it is dropped vertically to emphasize the first beat of the bar, called the down beat. So you raise the baton high BEFORE the first beat.

This helps you to see where you are in the bar and to anticipate the first beat before it happens.

This style of conducting uses an "invisible horizontal plane" as recommended by Brock McElheran because it makes it easier for performers to anticipate the moment of the beat (particularly if seated to one side of the conductor).

You play the note at the moment when the baton bounces off the "invisible horizontal plane".

Other conducting patterns

As for the particular pattern - e.g. 3 4 1 2 for 4/4, different conductors may use slightly different bounce patterns.

An alternative for 4/4 is 3 1 4 2 i.e. the conductor's baton bounces over the position of the down beat twice, from 2 to 3 and then back again from 3 to 4. You can set your own custom patterns in Conducting Patterns (Ctrl + 247)

Bounce inside and outside an oval

ADVANTAGES these options let you see the position in the bar easily and also makes it very easy to see if the rhythm is swung, especially whether the middle beat of the bar is slightly to one side or other of the centre.

With all these patterns, the bounces help us to anticipate the beats

It may also help that we are very familiar with bouncing balls and how they move.

Bouncing balls were used for the "Car-Tunes" movies - for some of the early silent movies, and some of the very first movies with sound. These movies show a bouncing ball bouncing on the lyrics of the tune. This helps the audience sing along with the words shown on the screen:

http://en.wikipedia.org/wiki/Sound_Car-Tunes

Lyrics

The preset list has lullabies and nursery rhymes most for 4/4 time...

The lyrics are only shown for parts with the right number of beats per bar. Other parts are shown as beat numbers. When you change rhythm, automatically selects a lyric to fit the current bar if available.

Most of the preset lyrics are suitable for a metronome at 4/4 (4 and 1 beats to a measure)). Some are sutiable for 6/8 or 2/4.

To edit use the Edit Lyrcs drop list button. Or use Edit Lyric and Lyrics Options (Ctrl + 231)

In the future I'll update this so that you can edit the text directly in Bounce Metronome itself - and also easily add your lyric to the drop list - and also have separate files for different lists of lyrics, e.g. you could have separate lists for nursery rhymes, and lullabies or whatever.

Some day I plan to add an option to enter the melody lines as well, probably in abc notation, so that Bounce Metronome can play the tunes for the lyrics.

Lyrics for bouncing ball (Ctrl + 230)

Show ball bouncing on the lyrics as for the Song Car Tunes in early movies...

The ball bounces on the lyrics. The shadow helps you to anticipate the next beat exactly. The red highlight shows the word you are singing now, and the next word to sing is highlighted in blue. The metronome plays the beats of the rhythm as the ball bounces.

Beats per bar - first time signature

Enter the number of beats in the bar such as 3, 4, 5, 6 etc...

This is the top number of the time signature e.g. the 3 in 3/4, also called the "denumerator".

You can find this control in the main window for some of the metronomes, in 3D Bounce (Ctrl + 224) and Combine Rhythms (Ctrl + 217). Note, Combine Rhythms (Ctrl + 217) isn't available in the Basic metronome.

Other ways to vary the number of beat in the bar

You can adjust the number of beats in each part by hand using the controls in the bouncing balls windows or using Beats volumes and times (Ctrl + 76) or Beats - Overview of all the Parts (Ctrl + 31).

The time signatures method is often better though, as it lets you change to other time signatures quickly, and vary the number of subdivisions of each beat easily, just with a single adjustment.

Extra check boxes

For some time signatures check boxes appear in Combine Rhythms (Ctrl + 217) to let you emphasize some of the beats in the bar.

NOTE these check boxes don't appear for the Polyrhythm Metronome or the Basic Metronome.

Compound time

This is for time signatures such as 6/8, 9/8, 12/8 etc

You'll see a check box to beat compound time. In this rhythm the quavers are played in groups of three, so every third beat is emphasized.

You see this option If the number on top is a multiple of 3 and the number on the bottom is 8 or any other number higher than 4.

Beat crotchets

For time signatures such as as 8/8, 12/8, 16/8 etc you can switch on an option to beat crotchets.

You see this option when the number on the top (denumerator) is a multiple of 4 and the number on the bottom is 8 or a higher multiple of 4.

Fractional numbers of beats to a bar

You can also have fractional values here e.g. 3.1 or even an irrational number like PI. You can enter a number like PI as 3.14159 (as many places as you like - up to 14 decimal places will be used to make the rhythm). Or in the case of PI you can use formulae - just enter it as PI.

With fractional numbers of beats to a bar, the beat will drift with respect to the bar lines - if unsure what that means, just try it out to see what happens.

You can use any formula here. Some simple examples include PI, G (golden ratio), E (natural logarithm of 1), R(2) (for square root of 2), ...

For details of formulae you can use for these fractional beats, see the help for {{w81}

Type of beat - first time signature

Type of beat - crotchet, quaver etc...

This number shows the type of beat. So it's 2 for minims, 4 for crotchets, 8 for quavers, 16 for semiquavers.

It's the bottom number (denominator) of the time signature e.g the 4 in 3/4.

This text field is in the main window for some of the metronomes and in Combine Rhythms (Ctrl + 217). Note, Combine Rhythms (Ctrl + 217) isn't available in the Basic metronome.

Time signatures such as 6/8, 9/8 and 12/8 are often played with a slight emphasis on every third beat - this is known as compound time. You would count them as e.g. ONE two three FOUR five six, or 1 la li 2 la li (other syllables and mnemonics also used).

So, to do this automatically, there's a "Compound time" check box in Combine Rhythms (Ctrl + 217). You can switch it on / off in the Pro metronome. In the Basic metronome the assumption is that you'll not want to change this setting but if you do then just change to the Pro metronome in order to change it, then go back again to Basic.

Extra settings in Combine Rhythms (Ctrl + 217) (pro metronome)

For time signatures played one after another or all at once, this number changes how they dovetail together

When the bars follow one after another, then 3/8 will be played with beats half the time (so twice as fast) compared with e.g. 3/4

So for example

4/4 + 3/8 one after the other

will play 11/8 as bars of 4/4 with four beats to the bar alternating with bars of 3/8 with three beats to the bar - the beats in the 3/8 here are quavers so are played at twice the tempo of the beats of the 4/4.

The same thing applies with polyrhythms played all at once - except there the convention I use is that if all the polyrhythms are /4, e.g. 5/4, and 4/4, then the bar beats are synchronised so 5/4 will play 5 beats for every 4 beats of 4/4. If you mix them, then e.g. 4/4 mixed with 5/8 then the 5/8 is played twice as fast (so giving two 5/8 bars, or 10 beats to the 4/4 measure)

To achieve a rhythm like this you need to be sure to select the check box "Vary these rhythms according to the beat type, e.g. /8 has two beats for every /4 beat."

With some time signatures you get check boxes to emphasize every so many beats in

If you have just the one time signature, the only difference this makes is that with some of the sizes of note you will get an extra check box in Combine Rhythms (Ctrl + 217) that lets you emphasize some of the beats.

For instance in 6/8 then every third beat can be emphasized in compound time, and in 16/8 then every fourth beat can be emphasized to beat the crotchets. For details see the tool tip for the top number in the time signature.

Irrational meters

You can edit this by hand e.g. to make "Irrational" meters like 4/7 etc - this can make a difference if you use the option to vary the polyrhythm (or additive rhythm) by the time signature denominator.

Just edit the number after the / to be what you want e.g.

/ 7.

You can also make it a fractional value e.g. 3.5.

You can even make it a truly irrational number like PI which you can enter as PI.

For details of formulae you can use see the help for Calculator (Ctrl + 81)

Beats subdivisions - first time signature

How many subdivisions to play for each beat of the time signature...

Example, set this to 2 to play two subdivisions for each beat.

Example, 4/4 with the subdivisions set to 2 then the first part plays the crotchets, and then another part plays quavers

Fractions and decimal values also possible here. One example of use of that features - if you set this to a number just above or below a whole number, say for example, set it to 2.001, then over time, the subdivisions will gradually move in and out of phase with the main beat.

You can set which instruments play each part and the volume for each part etc. in Show All Parts (Ctrl + 9)

How to set subdivisions for all the rhythms in polyrhythms or rhythm cycles

The main window lets you set the number of subdivisions of the first rhythm only. But if you go to Combine Rhythms (Ctrl + 217) then you can also set the numbers of subdivisions independently for all the other rhythms in the cycle or polyrhythm.

More about the Fractional subdivisions (rarely used feature)

You can make this number fractional. For instance, you can set it to 3.1 or a ratio like 11/10, even an irrational number like PI which you can enter as a decimal 3.14159 or as the word PI, or a number defined using a formula.

This lets the subdivisions drift with respect to the main beat - if you aren't quite sure what this means, just try it out to see what happens.

It's an unusual effect but may be of interest on occasion. For instance try playing a tune along with a rhythm with drifting subdivisions - it is quite hard and may help one deal with distractions while playing.

Or for that matter try and see if you can play both the main beat and the drifting subdivisions simultaneously along with the metronome (e.g. on drums or keyboard).

For details of formulae you can use see the help for {{w81} - you can use those formulae for the numbers here and in most text areas in Bounce Metronome.

Beats per bar - second time signature

Number of beats per bar in the second time signature...

E.g. 3, 4 etc. This is the top number in the time signature, the "denumerator" e.g. the 3 of 3/4.

Compound Time etc

This is as for the first time signature. Quick summary:

For rhythms such as 6/8, 9/8, 12/8 etc. a check box appears to let you emphasize every third beat as in compound time.

E.g. 6/8 compound time emphasizes the middle beat in the bar, 9/8 compound time emphasizes the fourth and seventh beats, and so on.

You also have an option to emphasize crotchets if the rhythm is suitable e.g. 8/8.

You can also make this a fractional value e.g. 3.1 or even an irrational number like PI which you can enter as e..g 3.14159 or as PI. If you do that then the beat will drift with respect to the bar lines - just try it out to see what happens.

For details of formulae you can use see the help for Calculator (Ctrl + 81)

Beats per bar - third time signature

Number of beats per bar in the third time signature...

E.g. 3, 4 etc. This is the top number in the time signature, the "denumerator" e.g. the 3 of 3/4.

Compound Time etc

This is as for the first time signature.

Beats per bar - fourth signature

Number of beats per bar in the fourth time signature...

E.g. 3, 4 etc. This is the top number in the time signature, the "denumerator" e.g. the 3 of 3/4.

Compound Time etc

This is as for the first time signature.

Subdiv. (check box)

Switch on to Count Subdivisions e.g. 1 & 2 & or 1 & a 2 & a etc. - Choose how to count them in Beats Counting System (Ctrl + 246)...

3D Bounce (Ctrl + 226)

Choose how to show the 3D Bounce visuals...

Dial (check box)

Shows the tempo dial. There's a bare bones tempo dial option in 3D Bounce - 3D Visuals (Ctrl + 226) if you prefer that

Labels (check box)

Shows the dots the balls bounce on - and also any labels such as beat numbers

Blocks (check box)

Show the beats for each part as blocks below the bouncing balls display - you can use this to skip beats, accent beats and so on with left and right clicks...

How to use the blocks

The blocks can be used to accent or skip individual beats or to adjust the timings or volumes of the beats.

For more information hover the mouse over any of the blocks.

Blocks needed to show Parts Adjustments

Various rectangles, diamonds, ovals and triangles will appear to left and right of the blocks. Hover the mouse over each shape to see what it does.

Conducting - Auto Hide

Select whether you want to show conducting patterns for the parts with most beats, least beats, or a selected part...

The ones with most beats are usually the smallest subdivisions and hte ones with least beats the main beats of hte rhythm.

May show a bouncing ball for bar beat parts as well - does that ifI you have Show bar beat ball selected.

For more about this feature and to see how it works, see Conducting Patterns (Ctrl + 247).

This feature is most likely to be used for the conducting patterns. However, you can also use it along with the Show Now buttons in Conducting Patterns (Ctrl + 247) for bounce back and forth, inside oval etc. as well.

Why is this option needed?

Basically it is to reduce visual clutter. Conducting patterns are a bit hard to follow if you have batons for several beats per bar bouncing simultaneously.

It is usually reasonably easy to follow a display with several balls bouncing on each other as they are all bouncing together. Even if you set it to bounce as polyrhythms in opposite directions, still reasonably easy to follow.

But it gets more confusing if you have conducting patterns on top of each other with different numbers of beats for each one because the patterns are often very different depending on the numbers of beats in the bar.

So for the conducting patterns, Bounce Metronome usually auto hides all except one of the patterns. For polyrhythms with subdivisions it auto hides all except one pattern in each of the various independent rhythms involved. E.g. 3:4 both parts with 2 subdivisions, then either conducts the 3 and the 4, or the 3 with 2 subdivisions and the 4 with 2 subdivisions.

When and where do you see this drop list

This drop list is normally hidden in the bouncing balls windows. It is shown if you select conducting patterns.

It is always visible in Conducting Patterns (Ctrl + 247) . This lets you use it manually for the other bounce patterns such as bounce back and forth - using the Show Now button.

It is only auto selected for conducting patterns. I can add an option to auto select for the other (non conductor) bounce patterns as well if anyone needs it - contact me if interested.

Override

When you make a new time signature based rhythm, your selection here can get overriden by another automatic option in the same window: "Show time signature beats per bar parts instead if up to date".

Reason for doing it like this - for some time signatures then the part with most or least beats may not be a good way to find the beats per bar for the time signature.

Particularly that's the case for special polyrhythms with mixed note types set to all tick in lock step so that they all have the same number of beats per bar - which you can do using "Adjust all to same crotchet size and vary bar size to fit" button in Combine Rhythms (Ctrl + 217) in the Polyrhythms with MIXED note types metronome.

In that case all the parts have the same number of beats, and the parts are distinguished instead using Beats Per Measure for Counting System (Ctrl + 248)

Part to Show for Conducting - Auto Hide

Selected part to show conducting patterns for...

If this is a bar beat and you have the bar beat ball hidden, then finds first non bar beat part.

2D shapes (check box)

Shows 2D shapes bouncing in the 3D scene - smoother animations on some computers...

Shows batons as triangles, balls as disks, and numbers also as 2D shapes, though bouncing in 3D

This makes a big difference for computers with integrated graphics with no 3D graphics acceleration - such as some netbooks.

For more optimisations see the Fast Scene button in 3D Bounce - 3D Visuals (Ctrl + 226)

For more about ways the software is optimised for computers without 3D graphics acceleration, see:

http://bouncemetronome.com/blog/201108/tweaks-and-improvements-netbooks-touch-screens-integrated-graphics-and-windows-7-starter

Of largest (check box)

If you want to use the same counting system for e.g. crotchets and quavers leave this switched on...

Example. Say you have 4/4 with 4 subdivisions and also 2 subdivisions. With this switched on then the 2 subdivisions get counted as 1 & 2 & 3 & 4 & while the 4 subdivisions get counted as (say) 1 e & a 2 e & a 3 e & a 4 e & a . (details depending on the system you use for counting subdivisions)

When switched off then the 4 subdivsions get counted as subdivisions of the 2 subdivisions so as 1 & 2 & 3 & 4 & 5 & 6 & 7 & 8 & i.e. counting quavers rather than crotchets.

So usually best to leave this switched on.

If you need some more complicated system, you can override all this using Beats Per Measure for Counting System (Ctrl + 248) to say exactly how you want to count each individual part in your rhythm.

Colours for

LEFT CLICK to HIDE - or show this PART

RIGHT CLICK to SILENCE - or play

MIDDLE CLICK or CONTROL + RIGHT CLICK to adjust volume

SHIFT + RIGHT CLICK to change instrument...

You can also use: MIDDLE CLICK AND DRAG to adjust the volume for the part continuously.

On a scroll wheel mouse you can press on the scroll wheel for middle click. On a track pad then there is no middle button, so you need to use Ctrl + right click instead.

SHIFT + LEFT CLICK to hide and show, synchronized with sound (so it's silenced if hidden, plays if visible)

How the control is displayed

Each part is shown with a coloured rectangle, gray oval, or with part of it filled as a triangle.

Shows a coloured rectangle if the part is visible

Shows a small coloured triangle in the top right corner if it is hidden.

Shows a gray oval if it is muted

Those get combined together - so if it is hidden and muted, shows the small coloured triangle and the gray oval. If muted and visible shows the gray oval on top of the coloured rectangle. If playing and hidden, shows just the coloured triangle at top right.

The parts are labelled as P1, P2 etc for Part 1, Part 2, etc. When muted they are labelled as just 1 2 3 (so that the numbers fit inside the gray ellipse).

Shows a horizontal line for the volume if the volume in | Show All Parts (Ctrl + 9) is less than the maximum value.

Details

You can use RIGHT CLICK or CONTROL + CLICK if you just want to show / hide the bouncing ball for this part

If the ball remains hidden after the right click, check to see if all the beats for the part are skipped. If tha, then there's no place for the ball to bounce on.

You can use MIDDLE CLICK or SHIFT + CLICK if you just want to silence / unmute.

You can use LEFT CLICK to do both in one go - SILENCE the part and HIDE the bouncing ball with a SINGLE CLICK, or unmute and show with a single click.

You can use SHIFT + RIGHT CLICK to change the instrument for this part.

You can use CTRL + RIGHT CLICK to set the volume for the part - you can also continue to adjust the volume as long as the right button is held down with CTRL + RIGHT CLICK AND DRAG.

You can choose whether to show this control in 3D Bounce - 3D Visuals (Ctrl + 226) under "BUTTONS AND CONTROLS" look for "Show mute & hide control".

When it is hidden, then you get controls in the 3D scene itself next to the blocks to show / hide the bouncing ball for each part, and to mute / unmute the part.

Type of beat - 2nd time signature

Type of beat for second time signature - crotchet, quaver etc...

This number shows the type of beat. So it's 2 for minims, 4 for crotchets, 8 for quavers, 16 for semiquavers.

With some time signatures you get check boxes to emphasize every so many beats

If you have just the one time signature, the only difference this makes is that with some of the sizes of note you will get an extra check box that lets you emphasize every so many beats.

For instance in 6/8 then every third beat can be emphasized in compound time, and in 16/8 then every fourth beat can be emphasized to beat the crotchets. For details see the tool tip for the top number in the time signature.

For time signatures played one after another or all at once, this number changes how they dovetail together

When the bars follow one after another, then 3/8 will be played with beats half the time (so twice as fast) compared with e.g. 3/4

So for example

4/4 + 3/8 one after the other

will play 11/8 as bars of 4/4 with four beats to the bar alternating with bars of 3/8 with three beats to the bar - the beats in the 3/8 here are quavers so are played at twice the tempo of the beats of the 4/4.

The same thing applies with polyrhythms played all at once - except there the convention I use is that if all the polyrhythms are /4, e.g. 5/4, and 4/4, then the bar beats are synchronised so 5/4 will play 5 beats for every 4 beats of 4/4. If you mix them, then e.g. 4/4 mixed with 5/8 then the 5/8 is played twice as fast (so giving two 5/8 bars, or 10 beats to the 4/4 measure)

To achieve a rhythm like this you need to be sure to select the check box "Vary these rhythms according to the beat type, e.g. /8 has two beats for every /4 beat."

Irrational meters

You can edit this by hand e.g. to make "Irrational" meters like 4/7 etc - this can make a difference if you use the option to vary the polyrhythm (or additive rhythm) by the time signature denominator.

Just edit the number after the / to be what you want e.g.

/ 7.

You can also make it a fractional value e.g. 3.5.

You can even make it a truly irrational number like PI which you can enter as PI.

For details of formulae you can use see the help for Calculator (Ctrl + 81)

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Number of beats per bar in the second time signature...

E.g. 3, 4 etc. This is the top number in the time signature, the "denumerator" e.g. the 3 of 3/4.

Compound Time etc

This is as for the first time signature. Quick summary:

For rhythms such as 6/8, 9/8, 12/8 etc. a check box appears to let you emphasize every third beat as in compound time.

E.g. 6/8 compound time emphasizes the middle beat in the bar, 9/8 compound time emphasizes the fourth and seventh beats, and so on.

You also have an option to emphasize crotchets if the rhythm is suitable e.g. 8/8.

You can also make this a fractional value e.g. 3.1 or even an irrational number like PI which you can enter as e..g 3.14159 or as PI. If you do that then the beat will drift with respect to the bar lines - just try it out to see what happens.

For details of formulae you can use see the help for Calculator (Ctrl + 81)

Conducting Patterns

Choose the conducting patterns to use - the first option follows the standard conducting paterns from Brock McElheran's book...

The left to right option is useful especially for the polymeters and the polyrhythms with polyrhythmic bar beats - it's similar to the bounce left to right but the balls don't need to bounce in synchrony with each other.

The up beat up option is for fun and not a standard pattern - conductors do raise the baton high on the up beat - but normally the up beat starts at the moment when you begin the upward movement - not at the end of the upward motion of the baton (the end of the upward motion is a less precise moment of time, because the baton slows down and so is moving slowly at that point). See below for details.

The custom option let's you configure your own patterns - which you can do in Conducting Patterns (Ctrl + 247)

The patterns used here

The bounce patterns used here are the ones recommended by Brock McElheran - see:

McElheran, Brock. "Conducting Technique for Beginners and Professionals ", 1989, New York and Oxford, OUP

In all conducting patterns, you raise the baton high after the start of the last beat of the bar. This is called the up-beat. Then it is dropped vertically to emphasize the first beat of the bar, called the down beat. So you raise the baton high BEFORE the first (or down) beat.

This helps you to see where you are in the bar and to anticipate the first beat before it happens.

The invisible horizontal plane for the conductor

This style of conducting uses an "invisible horizontal plane" as recommended by Brock McElheran. He recommends it because it makes it easier for performers to anticipate the moment of the beat (particularly if seated to one side of the conductor).

So with this style of conducting, you play the note at the moment when the baton bounces off the "invisible horizontal plane", and all the beats are conducted bouncing off the same horizontal plane.

Other conducting patterns

As for the particular pattern - e.g. 3 4 1 2 for 4/4, different conductors may use slightly different bounce patterns.

An alternative for 4/4 is 3 1 4 2 i.e. the conductor's baton bounces over the position of the down beat twice, from 2 to 3 and then back again from 3 to 4. You can set your own custom patterns in Conducting Patterns (Ctrl + 247).

Also an alternative to the horizontal plane is to have the bounces at different heights. So for instance, in 9/8 the first three beats might be on one level, then the other groups of beats are conducted at successively higher levels instead of all on the same horizontal plane.

I haven't implemented this as a feature in Bounce Metronome yet. It could be done if there was enough interest.

Another idea which perhaps I might do some day is to add an option to record the actual conducting movements of a conductor and play those back in Bounce Metronome. See http://robertinventor.com/bmwiki/Bounce_Metronome_Pro_Wish_List#Get_Conducting_Pattern_from_a_Movie

Up Beat Up - not the way conductors do it

The last option Up Beat Up is just for fun. Normally conductors do raise the baton for the up beat, it's true. But normally the "ictus" - the moment the up beat starts - is considered to be the moment when the baton starts to go up rather than the moment when it reaches the top.

See e.g.

http://www.youtube.com/watch?v=79Pk-33R2HM

for the position of the ictus in e.g. 3/4

But for this "Up Beat Up" option - just for fun - the up beat STARTS when the baton reaches the UP position.

It is almost impossible to show a distinct moment of time visually at the end of the upward movement of the baton if you conduct by hand because the hand naturally slows down as it goes up.

To show an "ictus" at the top of the up-beat you would have to make a bouncing flick downwards instead of upwards, which is an unnatural thing to do (it's the opposite to the way gravity works).

It is just here for fun :-)

Also because some people think this is how you conduct, so by including it as an example and explaining that that's not how it isn't done, helps to make that clear.

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Enter the rhythms or polyrhythms to play one after another example 7:8 + 4:3 + ...

Polyrhythms Examples

This is the default:

7:8 + 4:3 + 5:6 + 6:7 + 5:9 + 8:9 + 7:9

You can make polyrhythms with more than two rhythms as e.g.

2:3:5:7 to play 2, 3, 5 and 7 simultaneously.

Make sure you leave NO SPACES AROUND THE ':'S

The numbers can be ratios or decimals - they don't have to be all whole numbers.

Try 4:17/3 for an example using ratios. This plays 4 beats to a bar simultaneously with 17/3 (i.e. 5 1/3) beats to a bar - this pattern will repeat after 3 bars so make sure to set it to repeat each bar a multiple of 3 times.

You can make rhythm cycles that morph from one polyrhythm to another in Rhythm cycles, Morphing Polyrhythms - and fast numerical entry for rhythms (Ctrl + 89)

Morph from one polyrhythm to another

You can also morph from one polyrhythm to another in Rhythm cycles, Morphing Polyrhythms - and fast numerical entry for rhythms (Ctrl + 89).

Single time signature with subdivisions

You can make rhythms like 3/4, 4/4, 6/8 etc with any number of subdivsions in this polyrhythm notation.

However don't enter them as 3/4, 4/4 etc here, because that will be read as a fractional number of beats per measuore.

Simple time

Just a single number for the number of beats to the bar will give you simple time e.g just enter 3 for 3/4 or 4 for 4/4 etc..

Subdivisions

For subdivisions, use e.g. 4:8 for 4/4 with 2 subdivisions.

You need to work out how many subdivisions there are in the entire bar. Here in 4/4 with 2 subidivisions, there are 8 of them per bar (eight quavers).

Similarly use 4:16 for 4/4 with sixteeenth notes and 4:8:16 to play 4/4 with both 2 and 4 subdivisions.

Another example: 3:6 for 3/4 with quavers (as there are six quavers per bar in 3/4). Similarly, 3:12 for 3/4 with semiquavers, and so on.

Or e.g. 3:15 for 3/4 playing quintuplets, (15 = 3*5).

And so on.

Compound Time

You can emphasize every third beat by adding an extra part for those beats.

So for instance, you can use 6:2 for 6/8 ( 6 and 2 beats per bar to emphasize the centre beat), 9:3 for 9/8 and 12:4 for 12/8

TIP: you can adjust any of the numbers in this text field with CONTROL + Click and Drag or CONTROL + Page up / down

Click on the number you want to adjust - you need to set the typing "caret" or cursor to the number you want to edit.

Then with the CONTROL key held down, and the mouse still held down, DRAG UP or DOWN and keep dragging - the number will increase or decrease one step at a time and change more the further you drag.

This is similar to those controls you see sometimes in programs that look like a dial but are adjusted with a click and drag up and down rather than round and round in circles. Works same way only on numbers rather than a dial.

To change the number yet further just release the mouse, CONTROL + click on the number again, and drag again. Repeat this as often as you need.

For keyboard users another method is to use CTRL + Page up / down.

This works in nearly any text field in Bounce Metronome including ones with many numbers, or with text with some numbers in it as well as the ones with mixed symbols and numbers such as this one.

When the text field has only a single number in it, then you can use plain Click and drag or Page up / down - no need to use the CONTROL key.

Combine Rhythms (Ctrl + 217)

Combine numbers of beats per bar as polymeters, polyrhythms or as additive rhythms (one after another) - also set the numbers of subdivisions separately for each rhythm..

This lets you combine rhythms to make a polyrhythm, or one after another as an additive rhythm (long bar or hypermeasure).

To find out about time signatures, see http://en.wikipedia.org/wiki/Time_signature

Dance rhythms - or any other rhythms with skipped beats (Ctrl + 228)

Set a rhythm by entering a beat pattern of different note sizes - with examples...

For drum rhythms such as paradiddle, and dance rhythms mixing crotchets, quavers and so on. You can select from a drop list of rhythms or enter a new rhythm.

Colours for

LEFT CLICK to set volume for the part

You can also use click and drag

RIGHT CLICK to set instrument for part

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