All Windows/Scales and Tuning/Scales Arpeggios, and Seeds/Options for Seed, Arpeggio and Scale Play buttons (Ctrl 28)
From Bounce Metronome
Screen Shot (More)
This is what you get in the More version of this window (you use the More button to show it).
PART to play (editable) (Alt + A)
If this shows Highl. Part it plays whichever part is highlighted in Parts window
To select highlighted part either enter 0 or use the up down control to the right to adjust down below part 1...
Or the first part highlighted if it is a multiple selection.
To set this to the highlighted part, enter 0 for the part number or adjust the number downwards below 1 using the up / down control
PART to play (spin) (Alt + A)
Ignroe times, play like rhythm (editable)
How long to play each note, or chord for - if you select "adjusted to tune tempo" then it's 1 for tune tempo and adjusted accordingly for any other duration....
E.g. set to 0.5 for double the tune tempo. That means, that if every note in the tune is 1 second, the chord progression plays 0.5 second notes. If every note is 2 seconds, it plays 1 second notes and so on.
2 to play at half the tune tempo, 3 to play at a third of it and so on.
Set instruments to play for Bounce metronome parts, volumes for parts etc...
You can set up any part with an instrument, volume, and other parameters here. More parameters are available in the First Highlighted Part - Properties (Ctrl + 176) window.
This part then can be used in many places in Bounce metronome. It is for most purposes, equivalent to a Midi Out channel in other music programs.
Configure how the seed is played when you click the Play Seed button...
This window configures what you hear when you click the Play Seed button. These settings make no difference to the fractal tune or metronome.
What to play (drop list)
Whether to play a chord, broken chord or sequence of notes
Asc. / desc. (drop list)
Play the broken chord or sequence ascending, descending, both, or endlessly
Figuration (drop list)
Figuration to play for the sequence or broken chord...
If you want a figuration that starts at the beginning, and repeats shifted up one step at a time then enter any sequence of numbers that begins with 0 and ends with 1.
0 1 3 1
would repeat as
0 1 3, 1+0 1+1 1+3, 2+0 2+1 2+3 ...
0 1 3, 1 2 4, 2 3 5 ...
Keeps going until it gets to the last note of the sequence (or above it)
Pattern is inverted for the descending sequence or broken chord
If the figuration ends with 0 or less, it is played in its entirety once only
Play in time for (check box)
Varies speed of broken chord or sequence so they always take the same time....
So if the broken chord or sequence has more than normal then the notes are played faster, if less then slower, adjusted so that the complete sequence is always played in the same time.
Play in time for (editable)
Number of notes to play at normal speed...
If there are more notes than this in the broken chord or sequence, they are played faster, otherwise slower, to take the same total time.
note chord (spin)
Adjust the number of notes to play at normal speed...
Grace notes (check box)
When selected, broken chord or sequence times are taken from the total time...
So e.g. if the broken chord is played for a total of one beat, and each note is 0.1 beats, a five note broken chord would take half a beat, leaving half a beat to sustain it.
A ten note broken chord would then take up the entire beat, with no sustain and a broken chord of even more notes would extend the total time for the broken chord (unless the option is selected to play each chord for the same total time whatever the number of notes)
(Similarly for sequence)
The total time needed to play the broken chord or sequence can vary if this option is unselected, and the option to play in the time for a particular number of notes is also unselected.
Easy way to make a new scale by selecting notes from other scales...