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Window 132

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Text As Seeds - use any text to generate seeds

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Text As Seeds - use any text to generate seeds

Text As Seeds - use any text to generate seeds

You can enter an alphanumeric seed or DNA / protein sequence etc.

Text as seeds

Note - you can enter words as alphabetic seeds even when unselected...

Select to show the seeds as words, and to make sure that data you enter is treated as an alphabetic seed even if it is valid for a number input.

To show how it works when unselected - for instance 0120 as all one word isn't a valid number input because numbers don't start with 0 so that will get treated as an alphabet seed for the characters 0 1 2 0.

But 120 would be treated as the number 120 when this is unselected. Usually best to select it if you are using alphabet seeds.

Alphabet

Interpert the seed using the complete alphabet

Alpha-numeric

Interpert the seed using letters and numbers

Protein Symbols

Interpret letters for the seed as protein symbols...

So successive protein symbols are read as 0, 1, 2 ...

DNA Bases

Interpret letters for the seed as DNA bases...

So successive DNA bases are read as 0, 1, 2 ...

Letters or other symbols to interpret as numbers

Characters to interpret as seed numbers

Auto update so first character of main window seed gets interpreted as 0

Whenever you enter a seed, its first letter gets interpreted as the 0..

Then all the other numbers get changed accordingly. For instance if it is an alphabete seed and the first letter is say H and the second is A then the H will get read as 0 and the A as -7 - so HAPPPY would be read as 0 -7 8 8 17

Main window seed...

Edit the seed numbers times, and volumes by hand

Auto re-find seed from current text when settings here change

Reinterprets the symbols in main window in terms of the letters here

Whenever you change one of the parameters in this window. For details see the help for Refind seed as text.

Re-find seed now

Refind the seed numbers from the updated seed letters

- for instance if you set the seed to be shown using DNA bases, there are only four of those, so it can only have four numbers.

If you just change the letters here without refinding the seed, the seed itself won't get changed quite yet, so it gets displayed using the bases, but as there are only four of those, 6 for instance might be displayed as a C, or as a G (depending on what you set as the first lettter of the seed)

Whenever you edit the musical seed however, the C can only be intepreted as a 1 because there is no letter to be read as a 6. This button refinds the seed in the same way - same effect as if you click on the musical seed field to edit it yourself.

Remake text for seed

This refreshes the seed as text and main windows...

The seed notes remain as before. The text shown for it will change if you have changed the way the notes are to be shown as symbols.

Example. If the seed is TEST for the protein symbols and you change to the bases, then use Remake text from seed, then the seed will change to show TACT because the E and S aren't symbols for DNA bases, and the A and C are the letters you get if you express the numbers as bases. Since there are only four bases, this is done by taking the remainder first after dividing by the number of bases.

At this point the notes haven't changed at all. The same note is used for the A as was used for the E. But the bases only let you notate four notes (unless you use htem as steps) so you must lose something if you take a seed with many notes and change it to the bases notation. This will happen however only when you edit the seed or use Refind seed from text.

If you don't edit it then the notes remain the same. This lets you vary the symbols and see the effect on the seed text without actually changing the seed notes, so that when you go back to your original settings the text gets back the way it was originally.

Once you edit the seed though, the notes may change, and if you then change back to e.g. protein symbols, you will then no longer recover the original text you had before.

Refind seed from text

This refinds seed from text in main window and updates Seed as Text window...

The text gets remade from the seed for the Seed as text window only so you can get some feedback there about what happens to the seed notes as you change the params

No restriction of range

First letter or symbol is 0, second is 1 and so on up to the last one

Restricted range as remainders

Starts as 0, 1 etc but when you get to the maximum set, goes back to 0...

Example, if the maximum is 6, then in the alphabet ABCDEFGHIJKLMNO ...

it goes

A = 0, B = 1, .... F = 5, G = 0, H = 1, ... L = 5, M = 0,...

So, A is 0, B is 1 etc as before, F is 5, but then G goes back to 0,and so it goes on (clock arithmetic style).

With this option after you have entered the seed, your letters will get changed. This will happen whenever the seed field next gets updated, for instance when you play the tune.

If you need the letters to show the original word or phrase you entered, you need to use the complete range of numbers and use some other method to restrict the range such as Parts | Ranges

Restricted range and Spread evenly

Another way to get smaller numbers...

This time with the maximum set to 6, it divides the letters into six ranges, so ABCDEFGHIJKLMNOPQRSTUVWXYZ

gets divided into:

ABCD all = 0

EFGH all = 1

IJKLM all = 2

NOPQ all = 3

RSTU all = 4

WXYZ all = 5

With this option after you have entered the seed, your letters will get changed. This will happen whenever the seed field next gets updated, for instance when you play the tune.

If you need the letters to show the original word or phrase you entered, you need to use the complete range of numbers and use some other method to restrict the range such as Parts | Ranges

Use fixed size range

Keep the seed numbers below a particular number

Use number of seed notes mult. by

Range of numbers depends on number of seed notes...

So the longer the seed, the more its numbers will vary

Use number of seed notes mult. by

Range of seed numbers you get is 0 up to just below the number set here

Use number of seed notes mult. by - SPIN

Adjust the bound on the seed numbers

Use number of seed notes mult. by

How many times to multiply number of notes in the seed to get range

Use number of seed notes mult. by - SPIN

Adjust the multiplier of the number of seed notes

Play

Click here to play it...

What this plays depends on the task selected from the Tasks menu.

It can play a retuned midi clip, chord progression, fractal tune or metronome

SHORTCUT FOR FRACTAL TUNES OR METRONOME

You can use Shift + click to fast forward...

Also Ctrl to fast forward even more. Shift multiplies the tempo by 10 and Ctrl multiplies it by 100, so the two together would play a fractal tune at for instance, 60,000 instead of 60 as the tempo. This is useful sometimes for fast forwarding through fractal tunes.

Pause

Pause playback, or continue play

Volume

Set master volume for FTS. Other controls also affect the volume...

Bs | Play control brings up the master volume control for Windows as a whole.

The volume is also affected by the volume for individual parts in the Parts (Ctrl + 9) window.

For the Wave shape player, go to the Wave Shape Player Audio Format (Ctrl + 188)

For CSound instruments, you can set the overall volume in the C Sound Save Opts (Ctrl + 168)

You can also vary the volume in Out | Options | More | Volume remapping, note on / off volumes etc. (Ctrl + 158) and if playing from Midi In there's another setting at In | Options | Keyboard Options | Touch. (Ctrl + 91)

See also Help | FAQ - trouble shooting | Why is everything so quiet

Less <<

Shows this window with either less space, less options, or alternative layout

Add 1 to numbers >=0

Minimum value for characters interpreted as volumes in Seed as Text window

to

Maximum value for characters interpreted as volumes

Range for text as note times

Minimum for characters interpreted as times in seed as text window

to

Maximum for characters interpreted as times in seed as text window

secs

How to show volumes - choose which range is most useful...

The 0 to 127 is useful if you want to compare it with midi data as midi velocities use this range.

Help = F1

Click for help for this window. Or F1. Other opts: Shift , Alt, Ctrl + click...

F1 or click shows the help for the current window in your web browser.

Some windows may have no help yet in which case the help icon is shown crossed out with a red line.

Shift + F1 or Shift + Click brings up the tool tips extra help window (this window) to show any extra help for a tool tip.

You can tell if a tool tip has extra help if it ends ... like this one.

Ctrl + F1 or Ctrl + click takes you to the list of keyboard shortcuts for Tune Smithy.

Alt + F1 or Alt + click (alternatively Caps lock physically held down + F1 or Click) takes you to the on-line page at the robertinventor.com web site about the current main window task - which gives a short introduction to it for newbies to the program. If there is no on-line page specific to a task, takes you to the main tune smithy page on the web site.

Since the help for Tune Smithy is currently a bit out of date and needs to be redone completely for the new 3.0 release, then you may find the on-line page for some of the newer tasks particularly useful.

Organise Windows = F2

Reset, or Save settings for this window. RIGHT CLICK for all windows menu...

Shows the Organise windows window - which you can use to reset all the parameters for the current window.

You can also use it to save the settings for just this window, or open previously saved parameters for just this window.

Also has a drop list of all the windows and their shortcuts, and related options - some to do with the menu listing, and some to do with window resizing and minimising.

Fractal Tunes Dialog Star

Tip of the day - Fractal Tunes category - right click for neighbouring windows...

Left click for a tip of the day in this category.

Right click to see a menu of neighbouring windows.

The neighbours are the ones you most often move to after this one or within a minute of this one, arranged by popularity.

So as you continue to use FTS, it will learn your habits, and the neighbouring windows listed here, should be the ones you most often visit after this one.

Neighbours, and Previous - Up - Next

Help For Tool Tip - Shift + F1 (Ctrl + 141)

Seeds for Layers (Ctrl + 31)

N.B. This list of neighbours may change when these pages are updated.

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